![]() ![]() Fixed missing collider for Bronze battleaxe.Fixed Decapitator status effect still showing on Demonic dual axes. ![]() Changed knockback on Flint and Bronze battleaxe to reduce too much gaps when hitting tier 1-2 monsters.Removed Keymanager completely, it's served it's purpose for me and it does more harm than good at the moment, this will allow players to use my mods offline and probably solve connection issues for some.Nerfed bleed maxium % HP damage on secondary attack SE.Added new particle effects and fixed old.Lowered Lightning Mead Resistance from 'Very Resistant' to 'Resistant' for balancing reasons.Fixed Decapitator statuseffect on Bastard swords and Battleaxes using 5 hits instead of 4.Fixed multiple particle bugs on VFX, thanks for the reports!.Added 'Resistant' to Poison for Rotten cape and added Blob trophy to recipe (Crawler if Monstrum is installed).Changed craftstation level for Rotten cape from level 3 to 2.Attempt at fixing random statuseffect zNet errors.Added new minor and medium stamina meads for early game.Moved all Warfare build pieces to the "Warfare" category tab.Throwing axes are no longer socketable when playing with Jewelcrafting due to gem duplication abuse, thanks Blaxxun!.Updated dependencies for Valheim update.GreatbowModer_TW Therzie Modding Discord Changelog -> Please delete your old file to apply the latest changes! 1.5.6īy Odin's beard! Warfare is about to hit 200K downloads, thank you all so much!! Introducing a total of 35 new monsters that will inhabit the world of Valheim and the unfinished Deep North and Ashlands biomes, adding new mini-bosses with unique fights and loot drops!Ī complete new adventure awaits you after the Mistlands, the Ashlands and Deep North await you!įight a fiery battle to the death and claim your new forsaken power from Sythrak the Destroyer! Looking for some armor to protect yourself from all these new monsters? Check out my Armory mod: ROADMAP: -Magic weapons and armor These biomes don't have monsters to go with, for that I recommend you try out my Monstrum mods: Thirsty for more adventure after the Mistlands? Check out the content expansion Warfare: Fire & Ice: Bringing new weapons for you to craft, materials to gather and vegetation for the unfinished Ashlands + Deep North biomes. Throw or shoot new types of explosives at your enemies to turn the tide in combat! Upgrade your Black forge to level 4 with the new added Black anvil and the Eitr-infused sharpening stone! Wreak havoc on your enemies with new Crossbows and the new Greatbow weapon, starting from the bronze tier!Ĭraft your bows, crossbows and arrows on the new Fletcher table crafting station! Build a target dummy to practice your aim! Warfare also adds a new one-handed throwable axe alternative. The original recipes of these weapons are disabled on world load, you can still spawn these in. Offering new altered versions of battleaxe, sledgehammer and fenrir claws. Warfare adds better and new combat animations to all two handed weapons making it a valid playstyle instead of the meme IronGate has designed it to be. Warfare also adds a large variety of new crafting materials for you to grind and craft new weapons and armor with (if combined with my Armory mod). Warfare aims to fill the gaps that the Valheim devs left behind and building extra on top of all that! Introducing new custom weapons like the War pike, Lances, Greatbows, two handed Bastard swords, throwing weapons + skill and many more! Join my discord -> Therzie Modding Discord // Mod showcase: Warfare: Fire and Ice Looking for a reliable server host that doesn't charge extra for quality hardware? Go checkout DatHost by pressing the image below! Get your multiplayer journey going within minutes!Īdding a total of 86 weapons, 8 shields, 14 arrows/bolts, 3 meads, 4 bombs, 2 pickaxes, 52 crafting materials and a new bow crafting station. ![]()
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